My new project, Killzone: Brotherhood Of Vekta, is a first person shooter. It takes place before the events of Killzone and Killzone 2, on Vekta. This planet is still wild and uninhabited by Humans or the Helghast. You take control of a Helghast scientist with military experience. You and your expedition land on Vekta on the search for a downed ship.   

      Each shot out of the assault rifle will cause a muzzleflash. 

     The mini-map is a work in progress, but is functional. The new HUD also shows ammo and health.

     A new 3D object in the game, an ammo box. 

     This is the first time you come in contact with your squad. Delta sqaud will consist of 4 members including you. 

      Very beginning of gameplay, shows that the weapon is not a 3D object, but an image, it still works though. The HUD shows health and will eventally show ammo, but I am still trying to have that work 

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